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v1.2.0 Stable
released this
2026-06-30 06:51:48 +00:00 | 9 commits to main since this releaseDeform Doctor v1.2.0 — whole-avatar + clothing
New
- Whole-avatar scope. A Scope selector in Setup (Active Mesh / Whole Avatar). In Whole-Avatar mode the audit and every fixer (Normalize, Limit, Prune, Remove-Empty, Smooth, and one-click Auto Clean) run across EVERY mesh bound to the armature in one pass — body + all clothing/accessory layers. A true global fix.
- Clothing / Clipping panel. Detect where clothing penetrates the body:
- Check Clipping (this pose) — BVH-based penetration test, painted per clothing mesh (grey = clean, hot = deep).
- Sweep Clipping (all poses) — worst-case penetration any clothing vert reaches across every pose.
- Transfer Weights Body -> Clothing — copies the body deform weights onto clothing (Data Transfer) so they move together and stop clipping. Run Limit-to-4 + Normalize (Whole Avatar) afterward.
- Hardened mesh evaluation and viewport-color helpers for headless/odd contexts.
Install
Download deform_doctor-1.2.0.zip -> Blender -> Edit > Preferences > Add-ons > Install from Disk -> enable "Deform Doctor". Panel: 3D viewport N-panel, Deform Dr tab.
Built and tested on Blender 5.1.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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