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Texturly 0.7.1 Stable
released this
2026-07-01 10:30:08 +00:00 | 34 commits to main since this releaseTexturly 0.7.1 — quick materials, edge trim, and textures for VRChat worlds (Blender 3.6 / 4.2 / 5.x).
Install
Edit > Preferences > Add-ons > Install from Disk... > pick Texturly-0.7.1.zip > enable Texturly. Panel: 3D View > Sidebar (N) > Texturly tab.
Highlights
- Gold (or any real material) edge trim — Trim material (Gold/Silver/Chrome/... or a solid Custom colour with its own reflectivity/roughness/glow), thickness + depth, on Auto / Selected / Sharp / Seam / Boundary edges.
- Full-length square strips (corners kept) or angled miter; flat or chamfer style.
- Keep the base untouched (trim only) OR apply base + trim in one step.
- 24 material presets (concrete -> gold -> marble -> neon ...) + procedural patterns (checker/brick/noise/wood/voronoi/...).
- Bake PBR maps (diffuse/roughness/metallic/normal/emission/AO) and Export for Unity (FBX + glTF).
GPL-3.0-or-later. Unity/VRChat export-safe (bake procedural patterns before export).
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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