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Texturly 0.8.0 Stable
released this
2026-07-01 10:45:58 +00:00 | 29 commits to main since this releaseTexturly 0.8.0 — quick materials, stackable edge trim, and textures for VRChat worlds (Blender 3.6 / 4.2 / 5.x).
Install
Edit > Preferences > Add-ons > Install from Disk... > pick Texturly-0.8.0.zip > enable Texturly. Panel: 3D View > Sidebar (N) > Texturly tab.
New in 0.8.0
- STACKABLE TRIMS: Add Trim now adds a new trim instead of overriding — put gold on one set of edges, silver on another, etc. A trim list on the object shows every trim with a per-item remove (X), plus Remove All. Each trim keeps its own edges, material, thickness, depth and style, and rebuilds cleanly.
Also
- Gold (or any real material / solid colour) edge trim with its own reflectivity/roughness/glow; full-length square strips (corners kept) or angled miter; flat or chamfer; raise/recess depth.
- Keep the base untouched (trim only) or apply base + trim together.
- 24 material presets + procedural patterns; PBR bake set; Export for Unity (FBX + glTF).
GPL-3.0-or-later. Unity/VRChat export-safe (bake procedural patterns before export).
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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