• v0.8.0 f2791ba6c1

    Sponge released this 2026-07-01 10:45:58 +00:00 | 29 commits to main since this release

    Texturly 0.8.0 — quick materials, stackable edge trim, and textures for VRChat worlds (Blender 3.6 / 4.2 / 5.x).

    Install

    Edit > Preferences > Add-ons > Install from Disk... > pick Texturly-0.8.0.zip > enable Texturly. Panel: 3D View > Sidebar (N) > Texturly tab.

    New in 0.8.0

    • STACKABLE TRIMS: Add Trim now adds a new trim instead of overriding — put gold on one set of edges, silver on another, etc. A trim list on the object shows every trim with a per-item remove (X), plus Remove All. Each trim keeps its own edges, material, thickness, depth and style, and rebuilds cleanly.

    Also

    • Gold (or any real material / solid colour) edge trim with its own reflectivity/roughness/glow; full-length square strips (corners kept) or angled miter; flat or chamfer; raise/recess depth.
    • Keep the base untouched (trim only) or apply base + trim together.
    • 24 material presets + procedural patterns; PBR bake set; Export for Unity (FBX + glTF).

    GPL-3.0-or-later. Unity/VRChat export-safe (bake procedural patterns before export).

    Downloads