• v0.9.1 a413eab530

    Sponge released this 2026-07-01 20:36:29 +00:00 | 15 commits to main since this release

    Texturly 0.9.1

    Drop Texturly-0.9.1.zip into Blender and enable it — or if you're on 0.9.0, just click the update banner. Two trim fixes:

    Fixed

    • Corner seams — trim strips now close cleanly where edges meet. No more dark triangular notch at each corner. Square corners run the strips full-length into a solid blocky corner; Mitred corners join at a clean angle. Both are gap-free and hold up on arches, rings, n-gons and low-poly.
    • Stacking trims no longer corrupts the object — you can now put a square trim and a mitred trim (or any mix) on the same object. Adding a new trim only ever targets the shape's own edges, so it never grabs a previous trim's geometry and never changes the trims already there.

    Verified

    Factory-startup on Blender 5.1.2, 7/7: square + mitred corner builds, two trims (square + mitre) coexisting on one object with the first left untouched, and the new-trim edge filter. Rendered-confirmed clean corners.

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